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Mana – an actor-oriented scripting language for games

I’ve been developing Mana since 2016 to describe the behavior of game characters. Character = actor, behavior = action, interaction = request. It’s designed to be embedded in C++ games. With version 1.0, you can also try…

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I’ve been developing Mana since 2016 to describe the behavior of game characters. Character = actor, behavior = action, interaction = request. It’s designed to be embedded in C++ games. With version 1.0, you can also try it directly in your browser. I’d like to hear your thoughts on this Actor / Action / Request design.

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    2026年10月2日 · 1 次收录

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