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Sagorax, a Three.js/WebGPU Arena Shooter in the Browser

I built Sagorax because I missed the speed and simplicity of UT99 and UT2k4. It now has both Instagib and classic weapons Deathmatch with plasma combos, flak, shotguns, charged rocket salvos, loadouts, adrenaline abiliti…

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I built Sagorax because I missed the speed and simplicity of UT99 and UT2k4. It now has both Instagib and classic weapons Deathmatch with plasma combos, flak, shotguns, charged rocket salvos, loadouts, adrenaline abilities, tactical bots and full controller support. No installation, just pick a gamertag and play: https://sagorax.com The client is built with TypeScript, Three.js and WebGPU. Under the hood it uses FSR 3-based upscaling, adaptive dynamic resolution, GPU pipeline warmup, screen-space reflections, dynamic lighting and shadows, visibility culling and a custom post-processing pipeline. Multiplayer is next if there is enough interest (looking good so far). If you had told me a few months ago that this would be possible in a browser, I wouldn’t have believed you. But Opus 5 + GPT-5.6-Sol = GODMODE. Feedback is very welcome.

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  1. Show HN

    2026年8月5日 · 1 次收录

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